Realistically, I think a Naya Enchantments build running Terra and Yenna is the way to go for this combo in Standard
Or we could grow our own army via Anje's Ravager, Blazing Rootwalla, Revolutionist, and Stromkirk Occultist
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Then, anytime you cast an artifact or enchantment spell, Alela creates a 1/1 Faerie token with flying
At the same time, her Trance ability lets you mill two cards at the start of your combat phase to gain flying until the end of the turn, moving two cards per turn to the graveyard and making her more likely to hit the enemy player